A former Dragon Age executive producer reveals, though you could argue Origins actually uses Sonic's dialogue system ...
BioWare's development hell made developers wish that one of the studio's most successful titles was a failure instead.
Cloudheim looks like it's borrowing a lot from Nintendo's Zelda games.
BioWare games emphasize engaging melee combat ... establishing themselves as masters of the RPG genre and securing the bag after signing up with EA. While their recent track record has been ...
Cloudheim is teasing robust crafting systems and a wide array of locations and dungeons to explore, and given how nice it all looks I'm very much ready to find out what's in store. The game is set to ...
The Sonic RPG team eventually moved on to the ... The spin-off was scrapped due to the economics of shipping games on the Nintendo DS, though. BioWare now doesn't have the bandwidth for any ...
It was the game designer’s dream game: one that would reach for the stars and replicate the unknown wonders of outer space.
Ex-BioWare devs of Dragon Age fame are free to comment on how ridiculous the notion is that Veilguard failed because it ...
The Veilguard's performance speak to a fundamental misunderstanding of not just what the franchise is about, but the studio ...
To determine the most complex BioWare games, certain criteria must be established ... Second, the inclusion of new features beyond traditional action-RPG mechanics enhances complexity, such ...
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